Pandemic! is a videogame for all audiences that serves to raise public awareness of the current situation while having fun. This videogame combines the genre of resource management with that of action, as your main objective is to prevent the population from becoming infected while you have to carry out your day-to-day tasks. Has been created entirely from scratch, including its own engines. Among these engines we have a graphics engine, developed using OpenGL, the network engine, where the RakNet library has been used and finally, the game engine. We have also used FMOD to integrate the sound, Nuklear to create the interface and Bullet for the game physics. Once the project has been completed, it has been published on the indie distribution platform Itch.io, where it is available for download
In addition, to make the multiplayer I have created a network engine using the RakNet library. The client-server architecture has been used and functionalities have been developed, such as a NAT server that acts as an intermediary and allows ports to be opened between users. Or a system of rooms that can be accessed with a generated numerical code.